Scott 讲解的使用Zbrush.Zmapper插件输出法线贴图教学。113分钟。适合次时代游戏美术开发人员。
This tutorial covers an introduction to the ZBrush plugin ZMapper for use in creating normal maps for next-gen game engines. ZMapper is an extremely versatile plugin that allows the artist to create normal and cavity maps from their high resolution ZTool sculpts. The power of ZMapper comes from the fact that all the options are open to the artist when generating maps - which also creates many options in the interface. This video breaks down the interface into simple to understand options and covers the settings you will need to successfully generate high quality normal maps in ZBrush.
更多精彩内容等着您,点击下面,立即下载,开始学习。
推荐:充值98元,开通终身VIP会员,就可以终身免费下载学习整站130986GB学习资源,非常超值!
点击网址进入首页查看更多学习资源www.168xuexi.com,开通终身VIP会员请【点击咨询客服】
3.15 GB
6404次浏览
动画设计
1.32 GB
5133次浏览
动画设计
35.9 GB
4754次浏览
动画设计
3.22 GB
4736次浏览
动画设计
3.11 GB
4722次浏览
动画设计
971 MB
4712次浏览
动画设计